What I tell myself everyday.

To all the people watching, I can never ever thank you enough for the kindness to me, I'll think about it for the rest of my life. All I ask is one thing, and this is.. I'm asking this particularily of young people that watch: Please do not be cynical. I hate cynicism - for the record it's my least favorite quality, it doesn't lead anywhere. Nobody in life gets exactly what they thought they were going to get. But if you work really hard and you're kind, amazing things will happen. I'm telling you, amazing things will happen." - Conan 'O'Brien
Showing posts with label movies. Show all posts
Showing posts with label movies. Show all posts

March 7, 2012

Andrew Stanton: The clues to a great story (talk on TED) transcript

This is one of the best video I have heard about storytelling. The man talking in the video is of course Andrew Stanton.

Below is a transcript of the key points that he made on the video for personal use. 

October 23, 2010

The Action Movie fairy Tale.

80s and 90s action movies were often maligned not just for their violence, but also for their lack of depth and psychological sophistication. "They're not important."

But these movies built a generation of men who are now in their 30s and 40s.

They didn't learn that killing is cool, which was the worry of people who didn't watch those movies and didn't understand. This violence was central to the cinematic experience, but incidental to the story.

The complainers ignored the story because they thought it was basic, trivial. Wrong. Write down the plot synopsis of every action movie, and awareness will come over you:

A marginal guy must save a hot chick from bad guys; when he does, he gets the girl

II.

A generation of adolescent boys learned immediately three things:

1. marginal guys are the real heroes.
2. heroes never die.
3. bad guys exist as bad guys, not as good guys who went bad, or bad guys with some good in them also. Darth Vader was unquestionably bad starting in 1977, unimaginable that he was once a sweet young boy with good in his heart. That story had to wait a whole generation to be told.
4. in order to get (active verb: to obtain, procure, convince) a hot woman to fall passionately in love with you, you have to do do some extraordinary things: take out thirty terrorists, master kung fu, be in the special forces, etc.

October 7, 2010

Guillermo del Toro's words to live by.

From his book reading stint at Portland's Baghdad Theater & Pub. Some choice snippets.

  • When asked about he assembled his filmmaking team: "I draw and sculpt, but I'm not a great sculptor, I'm not a great draftsman. So you hire people who are better than you, and you are loyal to those people... The rule is to work only with people you admire or you love. Or both."


  • "When you tackle a 'B' premise, you need to tackle it like an 'A' premise," he said, noting this is the case regardless of what you're working on, even if it's something like Blade II, which some people (incorrectly) assumed was a "paycheck movie." "I'm not postmodern," he said later. "I absolutely hate being smarter than my material." He's excited beyond belief to do The Haunted Mansion for Disney, a ride he's been collecting ephemera from for years. "The flavor of that ride is unlike anything else in the world."
  • On adapting other peoples' work: "Once the material is out, it belongs to all of us." And: "Adapting material is like marrying a widow. You have to be very respectful of the late husband's memory, but at some point you've gotta fuck."
  • On writing: "If you get bored with nothing to do, you are not a writer." "We are in the business of reproducing reality from nothing. We are the biggest liars in the world, seeking truth." There will be a collection of his short fiction published, at some point, by Harper Collins.


  • He thanks people for listening to his DVD commentaries. He prepares his DVD and Blu-ray special features "very carefully" so that they're "as educational as possible." "DVDs are the most democratic way to teach film."

  • "If you're not operating on an instinctive level, you're not an artist." Later: "Reason over emotion is bullshit, absolute bullshit." And: "We suffocate ourselves in rules. I find fantasy liberating."


  • "We live in a world that creates impossible standards... I say to all of that, 'Screw you and die.' We should celebrate imperfection, because that's the one thing all of us can achieve."
  • "Do whatever the fuck you want, even if it's wrong, and then tell about it with honesty. That is filmmaking to me." And: "Success is fucking up on your own terms."

April 2, 2010

F$%k Yeah!

From IO9.com

The 5 Types Of Fuck Yeah Moments That Make You Buy Into A Character


It’s a simple enough idea: a F*@% Yeah moment is something in a work of art that stuns you with its total coolness and wrenches the phrase “F*@% Yeah!”

1) The awesome inspirational speech.

This is maybe the most basic, and yet the most vital. Anybody can kick you in the head. (Unless you're tall, and they're short, or just out of shape.) But giving an awesome speech that gets your blood pounding — that requires some mojo.

2) Outnumbered or totally pwned, but the hero still won't give up.

There's a reason Kirk's shirt gets shredded in almost every original Trek episode — and it's not just to show off the results of Shatner's bench-pressing. His final speech (see #1) is that much more impressive when it comes on the heels of Kirk getting put through the ringer.

3) The surprise turnaround, when you realize someone was one jump ahead all along.

Otherwise known as the "Batman" category. You think Batman's about to be whupped by Prometheus, the guy with every known martial artist on a CD-Rom in his head — but Batman has reverse-engineered Prometheus' helmet and swapped it out so that the only person whose physical skills he now possesses is... drum roll... Professor Stephen Hawking. (AKA Cunning Bastard Trick)

4) The moment of amazing altruism or saving others.

Six words: "Get away from her, you bitch!"

5) Someone takes the plunge into the unknown.

Any time someone's faced with an impossible or bewildering situation, and takes a leap into the dark, it's hard not to buy into that character a little more.

Some Links

http://daveslongbox.blogspot.com/2006/01/f-yeah-files-movie-version-1.html

http://daveslongbox.blogspot.com/2005/10/f-yeah-files-1-flashs-mid-air-rescue.html

January 4, 2010

Irvin Kershner Empire Strikes Back DVD audio commentary.



I was watching the audio commentary of Empire strikes Back DVD. It had George Lucas, director Irvin Kershner, sound designer Ben Burtt, visual effects supervisor Dennis Muren and actor Carrie Fisher. All five sat separately for this compiled commentary.

Compared to the New Hope and ROTJ commentaries, I really enjoyed this one. Because of Irvin Kershner.

His notes and comments about film making in general shows a man who really enjoys his work and his time making this movie. There is a sense of excitment and purpose in the way Mr Kershner explains his experiences of making the movie. Some basic but very helpful pointers. I really wished I was in his class at USC that he is teaching.
I have compiled some of his comments into point form below for my own references.
- Within a scene, the rythm of the actors, the rythm of the speech, the rythem of the movemeent, the rythm of the staging. This is locked in time. This is the biggest guess of all
- 2nd Act of a film -> more characterisation and less action. The problems are explained and a advertisement for the 3rd Act.
- The length of the cuts are important to the rhythm of the film. Necessary to keep the rhythm of the film. On staging of scenes within the cut, I have to keep the rhythm going. So its the same pace, same rhythm. A lot of guess.
- Showing the reaction of it (an exertion) is important. like being chocked, and the chock is released.
- The more difficult you make it for the hero, the better it is.
- Hitchcockian principle - You need a terrific antagonist for the protagonist to flourish.
- Emotionally healthy
Violence isn't usually the issue for younger people. Its really how the violence is portrayed and the consequences of the violence. And what it means in a cultural context. Do they have respect for human life ?

July 5, 2009

Super_Villains__The_4_Major_Food_Groups and Why We Deserve Better Villains — And How To Get Them

http://www.ifanboy.com/content/articles/Super_Villains__The_4_Major_Food_Groups

Cant agree more.. Awesome article.

From io9.com

http://io9.com/5039185/why-we-deserve-better-villains--and-how-to-get-them

Villains do not need no reason. They are because they are evil. Explaining villains are lame-o.

How villains lose their shit: 1) They get redeemed. Like Sylar, supposedly. Or, I suspect, like Ben on Lost, who's already becoming a much more sympathetic character. (Although he still has the immoral psycho edge, as when he's willing to kill everyone on the freighter to get revenge on Keamy.) The ultimate example of a redeemed villain who loses his mystique is Darth Vader, whose redemption at the end of Return Of The Jedi presaged his whoah-TMI over-explanation in the prequels, which brings us to...

2) Too much information. Even Doctor Who's archetypal nasty, the Master, isn't immune. He went around killing and wreaking havoc for 30 years without any explanation other than "he's a sick fuck." But "he's a sick fuck" wasn't enough for writer Russell T. Davies, who had to give the Master an origin story that explained how he became evil. It was the weakest point of an otherwise great story. Sometimes, knowing why the villain is a psycho isn't the point. The best part of TDK's Joker is the fact that he keeps telling different origin stories, all of them completely fishy

3) They become analogs of real-life nasties. It's just way too easy to make your villain just like Bill Gates, or Dick Cheney, or Hillary Clinton, or Ahmadinejad or whoever. (I almost wrote "Hillary Klingon," which I would pay to see.) In a few rare cases, it can make villains creepier — as in the plethora of Margaret Thatcher monsters coming out of England in the 1980s — but most of the time, it's just a cheap shortcut.

4) We see too much of their world. James Callis, who plays Gaius Baltar, said recently that he thought bleak space-opera Battlestar Galactica made a mistake by letting us inside the Cylons' Baseships and showing us their internecine bickering and weird internal decor sense. We stopped thinking of them as the implacable masterminds of human genocide, and started thinking of them more as The Real World: Baseship.

5) Too many defeats. This is one of the things that went wrong with the Borg. (The other one being the ridiculous "Borg Queen" which I think comes under the heading of "seeing too much of their world.") When we first meet the Borg, they're so unbeatable, Captain Picard basically has to beg Q to get the Enterprise away from them. And then the good guys defeat the Borg once, against tremendous odds. After that, every victory gets easier and easier, until finally Captain Janeway is reducing the entire Borg collective to rubble with a few well-placed kicks.

6) Too many victories. This is why I'm somewhat startled that the movie version of the Joker has so much power: he's a dillweed in the comics. The comic-book Joker is a victim of his own success. Where do you go after you've killed Robin and destroyed Batgirl in the same year? Away, that's where. The Joker should have been retired in the comics after "A Death In The Family" and "The Killing Joke," and in fact he did disappear for a year or two. But it was too tempting to keep bringing him back, and he's stuck being a has-been villain who can never top his best (worst) year, which was 20 years ago now. I've read hundreds of Joker comics published since 1988, and none has left much of an impression.7) The villain that's a reflection of the hero. This is really where Iron Man and Incredible Hulk fail. (Someone emailed us about this a few months ago, and I'm afraid I can't remember who now.) You have a guy in super-powered metal armor? Who should he fight, if not another guy in super-powered metal armor that's a knock-off of his own? A big green guy? Let's create another big green guy from his blood and make them fight. A unified theory of villainy: We need good villains, for the health of our society. Good villains make great stories. A truly chilling villain makes the hero seem more important because the stakes are important, and the hero's actions matter.

April 16, 2009

cinematography notes

http://mysterymanonfilm.blogspot.com/2006/09/art-of-visual-storytelling.html

http://livingromcom.typepad.com/my_weblog/2006/09/ingmar_bergman_.html

"“A motion picture doesn’t have to look
absolutely realistic,” Nykvist says. “It can be
beautiful and realistic at the same time. I am
not interested in beautiful photography. I am
interested in telling stories about human
beings, how they act and why they act that
way.”

“The truth always lies in
the character’s eyes,”
Nykvist says. “It is very
important to light so the
audience can see what’s
behind each character’s eyes. That’s how the audience
gets to know them as human beings. It opens up their
souls."

Sven Nykvist

http://classes.yale.edu/film-analysis/htmfiles/cinematography.htm
http://www.wildsound-filmmaking-feedback-events.com/cinematography-shots-and-camera-angles.html

http://www2.english.uiuc.edu/lnewcomb/English%20117/cinematography.htm

http://courses.csusm.edu/fmst300bc/kinetics.html

http://www.davidbordwell.net/essays/anatomy.php

books and dvds to buy or borrow.
vison of light http://www.amazon.com/Visions-Light-Cinematography-N%C3%A9stor-Almendros/dp/630583685X

the cutting edge http://www.amazon.com/Cutting-Edge-Magic-Movie-Editing/dp/B0009PVZEG/ref=pd_sim_d_1

cinematic style http://www.amazon.com/Cinematographer-Style-Roger-Deakins/dp/B00197POY0/ref=pd_sim_d_5

painting with light http://www.amazon.com/Painting-Light-John-Alton/dp/0520089499/ref=pd_sim_d_6

cinematic storytelling http://www.amazon.com/Cinematic-Storytelling-Powerful-Conventions-Filmmaker/dp/193290705X/ref=pd_sim_d_4

February 5, 2009

film marketing...

doing some research now for some kinda of promotional ideas for the animated film...

for no budget, facebook and youtube seems to be the places to promote the trailers and posters. Plus CG talk and cg websites.

From http://www.newyorker.com/reporting/2009/01/19/090119fa_fact_friend?printable=true

"Modern campaigns have three acts: a year or more before the film débuts, you introduce it with ninety-second teaser trailers and viral Internet “leaks” of gossip or early footage, in preparation for the main trailer, which appears four months before the release; five weeks before the film opens, you start saturating with a “flight” of thirty-second TV spots; and, at the end, you remind with fifteen-second spots, newspaper ads, and billboards. Studios typically spend about ten million dollars on the “basics” (cutting trailers and designing posters, conducting market research, flying the film’s talent to the junket and the première, and the première itself) and thirty million on the media buy. The hope is that a potential viewer will be prodded just enough to make him decide to see what all the fuss is about. It’s the “belt and suspenders and corset and parachute harness” approach."

“We have to yell loud and long enough to perfectly inflate the balloon on the day of release—and yet not so loud that we pop it.”

So even if got no money, the idea of using the 3 act ideas can be applied to the animated short.

Interestingly, there have been many recent Hollywood promotions of the web that haven't initially mentioned the name of the film ("Cloverfield" and the recent efforts behind "Quarantine" come to mind). Doesn't calling attention to the movie to early hurt the chance for the promo to go viral? Could it still work with a slate at the end for the film's website?

I will sound out my stratgey in a later post.

for now some links...

http://entertainment.howstuffworks.com/movie-marketing2.htm

http://www.bbc.co.uk/dna/filmnetwork/filmmakingguidemarketing

http://mag.awn.com/?article_no=671&ltype=Special%20Features

http://www.moviemarketingmadness.com/blog/

January 9, 2009

my opinion on movies

Personally, movies are a form of escapism and a source of entertainment. And through the years, it makes me appriciate movies that have well rounded characters and developed stories. The really good ones makes me think and reflect on things in the real world. BUt the primary focus is still escapism. There are much better people out there who are totally into the the dramatic and serious subjects in film.

At the end of the day, I want to be able to suspend my disbelief, be entertained and be brought to another world/time/dimension/galaxy far far away. If it is thought provoking, awesome. If it can give a warm fuzzy feeling inside, lagi best. Personal tastes have different views on what constitutes a good movie. And it is hard to pin point. But damn it, I want a happy ending. If I want a sad ending, I just have to look around in reality.

For me, I know that I do not like the following

1.) Horror, gore movies. (I want to laugh and be inspired. Not scared shitless or even worse waste time on "not scary" scary movies.

2.) Period British/American drama and gansta rap movies. (Just different upbring, zzzzzzzz to death).

3.) Mindless violence. (Violence is fine if there is a motivating factor. But violence for just the sake of violence is lazy and lame)

4.) Abstract movies. (aka arty farty movies about nothing or something that no one can understand except the film maker)

5.) Gangsta and gritty detective movies.

Things I like in movies. (reminds of the nokia video cam handphone commerical)

1.) Big explosions and loads of destructions. (I paid $10 for 2 hours of my life. Show me the eye candy)

2.) Realistic, high quality, I cannot tell what is real what isn't visual effects. (not some cheapo TCS visual effects done by students in poser)

3.) Good dialog and humor. (good dialog does not have to mean loads of dialog.

4.) Robots, Monsters,battle planes, martial arts, aliens and super heroes.

5.) Cool non-regurgitated story and non-lame plot that do not drag. ( I have ADD so I like movies that move at a decent pace.)

I do not know if these tastes are reflective of the average movie goer but hese are my own very biased, myopic preferences. of course I do appriciate a well directed, well writtern and well acted movie regardless of the genre. But I am more of the fanboy type of audience rather then the hard core movie affectionatos that knows all the weird quirky movies.